wip(client): better log ui
feat(client): kinda cleanup seed_gen usage
feat(client): add a few reflects for debugging
feat(client): change supply hover height
feat(client): hover cards in hand
fix(client): pre-emptive fix for hand pos event
feat(client): update test card and cardaction type
feat(client): show card short details
feat(client): check for player buys
feat(client): invoke spawn hand event
feat(client): correct state button behaviour
chore(client): fmt, clippy, cleanup
feat(client): finish new refresh, impl game lock
wip(client): new refresh, state button thingies
feat(client): seed_gen macro
feat(client): "good" details ui in-game
fix(client): rename action phase to play phase
feat(client): move card type specific components