fix(client): pre-emptive fix for hand pos event
1 files changed, 8 insertions(+), 2 deletions(-) M client/src/plugins/game/hand/mod.rs
M client/src/plugins/game/hand/mod.rs => client/src/plugins/game/hand/mod.rs +8 -2
@@ 27,8 27,14 @@ impl Plugin for HandPlugin { fn build(&self, app: &mut App) { app.add_event::<SpawnHandEvent>() .add_event::<PositionHandEvent>() .add_system(spawn_hand.run_if(on_event::<SpawnHandEvent>())) .add_system(position_hand.run_if(on_event::<PositionHandEvent>())) .add_systems( ( spawn_hand.run_if(on_event::<SpawnHandEvent>()), apply_system_buffers, position_hand.run_if(on_event::<PositionHandEvent>()), ) .chain(), ) .add_system(handle_clicked_hand_card); } }