wip(client): better log ui
 
feat(client): kinda cleanup seed_gen usage
 
feat(client): add a few reflects for debugging
 
feat(client): change supply hover height
 
feat(client): hover cards in hand
 
fix(client): pre-emptive fix for hand pos event
 
feat(client): update test card and cardaction type
 
feat(client): show card short details
 
feat(client): check for player buys
 
feat(client): invoke spawn hand event
 
feat(client): correct state button behaviour
 
chore(client): fmt, clippy, cleanup
 
feat(client): finish new refresh, impl game lock
 
wip(client): new refresh, state button thingies
 
feat(client): seed_gen macro
 
feat(client): "good" details ui in-game
 
fix(client): rename action phase to play phase
 
feat(client): move card type specific components