DEVELOPMENT ENVIRONMENT

~liljamo/deck-builder

ref: 5a980b1115ecc7e2113bcde7e3a4fc55e8f162c2 deck-builder/client/src/plugins/menu/ui/play/mod.rs -rw-r--r-- 1.0 KiB
5a980b11Jonni Liljamo feat(client): derive Reflect for some types 1 year, 9 months ago
                                                                                
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
/*
 * This file is part of laurelin/client
 * Copyright (C) 2023 Jonni Liljamo <jonni@liljamo.com>
 *
 * Licensed under GPL-3.0-only.
 * See LICENSE for licensing information.
 */

use bevy::{
    ecs::{reflect::ReflectResource, system::Resource},
    reflect::Reflect,
};

mod ui;
pub use ui::*;

#[derive(Default, Resource, Reflect)]
#[reflect(Resource)]
pub struct PlayScreenData {
    pub state: PlayScreenState,
    pub browse_state: PlayScreenBrowseState,
}

#[derive(Default, PartialEq, Clone, Reflect)]
pub enum PlayScreenState {
    #[default]
    Main,
    CreateGame,
    InLobbyHost,
    InLobbyGuest,
}

impl PlayScreenState {
    pub fn display(&self) -> &str {
        match self {
            PlayScreenState::Main => "Play",
            PlayScreenState::CreateGame => "Create",
            PlayScreenState::InLobbyHost => "Lobby (Host)",
            PlayScreenState::InLobbyGuest => "Lobby (Guest)",
        }
    }
}

#[derive(Default, PartialEq, Reflect)]
pub enum PlayScreenBrowseState {
    #[default]
    Forming,
    InProgress,
    Finished,
}