A => +89 -0
@@ 0,0 1,89 @@
/*
* This file is part of sdbclient
* Copyright (C) 2023 Jonni Liljamo <jonni@liljamo.com>
*
* Licensed under GPL-3.0-only.
* See LICENSE for licensing information.
*/
use bevy::{
prelude::*,
tasks::{AsyncComputeTaskPool, Task},
};
use bevy_console::PrintConsoleLine;
use futures_lite::future;
use crate::{
api::{self, game::ResponseJoinGame},
cfg::{CfgDev, CfgUser},
runtime::menu::{PlayMenuUIState, RTDMenu},
};
use super::JoinGameEvent;
struct JoinGameCallResponse {
res: ResponseJoinGame,
}
#[derive(Component)]
pub(super) struct JoinGameCall(Task<JoinGameCallResponse>);
pub(super) fn start(
mut events: EventReader<JoinGameEvent>,
mut commands: Commands,
cfg_dev: Res<CfgDev>,
cfg_user: Res<CfgUser>,
mut rtdmenu: ResMut<RTDMenu>,
) {
for _event in events.iter() {
let api_address = cfg_dev.api_server.clone();
let token = cfg_user.user_token.clone();
let game_id = rtdmenu.cur_game_id.clone();
let thread_pool = AsyncComputeTaskPool::get();
let task = thread_pool.spawn(async move {
let join_game_response = api::game::join(api_address, token, game_id);
JoinGameCallResponse {
res: join_game_response,
}
});
commands.spawn(JoinGameCall(task));
rtdmenu.waiting_for_join_game_call = true;
}
}
pub(super) fn handle(
mut commands: Commands,
mut join_game_call_tasks: Query<(Entity, &mut JoinGameCall)>,
mut rtdmenu: ResMut<RTDMenu>,
mut console: EventWriter<PrintConsoleLine>,
) {
if join_game_call_tasks.is_empty() {
return;
}
let (entity, mut task) = join_game_call_tasks.single_mut();
if let Some(join_game_call_response) = future::block_on(future::poll_once(&mut task.0)) {
rtdmenu.waiting_for_join_game_call = false;
match join_game_call_response.res {
ResponseJoinGame::Valid(_res) => {
rtdmenu.play_menu_ui_state = PlayMenuUIState::InLobbyGuest;
console.send(PrintConsoleLine::new(
format!("Joined game with id: '{}'", rtdmenu.cur_game_id).into(),
));
}
ResponseJoinGame::Error(error) => {
console.send(PrintConsoleLine::new(
format!("Join game failed, got error: '{}'", error).into(),
));
}
}
// Remove the task, since it's done now
commands.entity(entity).remove::<JoinGameCall>();
commands.entity(entity).despawn_recursive();
}
}
M => +9 -0
@@ 17,9 17,11 @@ mod ui;
mod allformingcall;
mod creategamecall;
mod joingamecall;
struct CreateGameEvent;
struct AllFormingEvent;
struct JoinGameEvent;
pub(super) struct PlayMenuPlugin;
@@ 28,6 30,7 @@ impl Plugin for PlayMenuPlugin {
app.add_loopless_state(PlayMenuState::None)
.add_event::<CreateGameEvent>()
.add_event::<AllFormingEvent>()
.add_event::<JoinGameEvent>()
.add_enter_system(MenuState::Play, play_menu_setup)
.add_system_set(
ConditionSet::new()
@@ 37,6 40,8 @@ impl Plugin for PlayMenuPlugin {
.with_system(creategamecall::handle.run_if(waiting_for_create_game_call))
.with_system(allformingcall::start.run_on_event::<AllFormingEvent>())
.with_system(allformingcall::handle.run_if(waiting_for_all_forming_call))
.with_system(joingamecall::start.run_on_event::<JoinGameEvent>())
.with_system(joingamecall::handle.run_if(waiting_for_join_game_call))
.into(),
);
}
@@ 60,3 65,7 @@ fn waiting_for_create_game_call(rtdmenu: Res<RTDMenu>) -> bool {
fn waiting_for_all_forming_call(rtdmenu: Res<RTDMenu>) -> bool {
rtdmenu.waiting_for_all_forming_call
}
fn waiting_for_join_game_call(rtdmenu: Res<RTDMenu>) -> bool {
rtdmenu.waiting_for_join_game_call
}
M => +21 -5
@@ 12,17 12,19 @@ use iyes_loopless::prelude::*;
use crate::{
plugins::menu::MenuState,
runtime::menu::{PlayMenuUIState, RTDMenu},
runtime::menu::{PlayMenuUIState, RTDMenu}, cfg::CfgUser,
};
use super::{AllFormingEvent, CreateGameEvent, PlayMenuState};
use super::{AllFormingEvent, CreateGameEvent, JoinGameEvent, PlayMenuState};
pub(super) fn show(
mut commands: Commands,
mut egui_context: ResMut<EguiContext>,
mut rtdmenu: ResMut<RTDMenu>,
cfg_user: Res<CfgUser>,
mut creategame_ev_w: EventWriter<CreateGameEvent>,
mut allforming_ev_w: EventWriter<AllFormingEvent>,
mut joingame_ev_w: EventWriter<JoinGameEvent>,
) {
egui::Window::new(egui::RichText::new(rtdmenu.play_menu_ui_state.display()).size(32.))
.resizable(false)
@@ 93,9 95,10 @@ pub(super) fn show(
ui.label("No games found.");
}
false => {
for game in &rtdmenu.all_forming_games {
for game in rtdmenu.all_forming_games.clone() {
egui::Frame::none()
.fill(egui::Color32::BLACK)
.rounding(4.)
.outer_margin(4.)
.inner_margin(4.)
.show(ui, |ui| {
@@ 109,8 112,21 @@ pub(super) fn show(
egui::Align::Center,
),
|ui| {
if ui.button("Join").clicked() {
todo!();
if game.guest_id == cfg_user.id {
ui.add_enabled(false, egui::Button::new("Joined"));
if ui.button("Inspect").clicked() {
rtdmenu.play_menu_ui_state = PlayMenuUIState::InLobbyGuest;
}
} else if game.host_id == cfg_user.id {
ui.add_enabled(false, egui::Button::new("Host"));
if ui.button("Inspect").clicked() {
rtdmenu.play_menu_ui_state = PlayMenuUIState::InLobbyHost;
}
} else {
if ui.button("Join").clicked() {
rtdmenu.cur_game_id = game.id.clone();
joingame_ev_w.send(JoinGameEvent);
}
}
},
);
M => +2 -0
@@ 20,6 20,7 @@ pub(crate) struct RTDMenu {
/// List of all forming games
pub all_forming_games: Vec<Game>,
pub waiting_for_all_forming_call: bool,
pub waiting_for_join_game_call: bool,
}
impl Default for RTDMenu {
@@ 30,6 31,7 @@ impl Default for RTDMenu {
cur_game_id: String::from(""),
all_forming_games: vec![],
waiting_for_all_forming_call: false,
waiting_for_join_game_call: false,
}
}
}