feat(client): end game endpoint call
feat(client): new cards, advanced currency roll
feat(client): RollForPlays, and some log stuff
feat(client): something something something
chore(client): fmt, clippy
feat(client): update RollForCurrency
feat(client): kinda cleanup seed_gen usage
feat(client): add a few reflects for debugging
feat(client): roll for currency command
feat(client): change some i16s to usizes
feat(client): ability to insert new actions...
... while parsing existing actions.
chore(client): fmt, clippy, cleanup
feat(client): take card cost into account
feat(client): use chrono for game and action times
WIP(client): redo player borrows, init EndTurn
feat(client): player state, state change command
feat(client): handle action seed as string
feat(client): add seed to action api call, new fn
feat(client): add needed functionality for log