feat(client): kinda cleanup seed_gen usage
fix(client): don't generate new seeds when parsing
feat(client): update test card and cardaction type
feat(client): check for empty deck for a second time before drawing
feat(client): roll for currency command
feat(client): change some i16s to usizes
feat(client): give players buys and plays on start
feat(client): check for player buys
feat(client): draw 4 cards on turn start
feat(client): ability to insert new actions...
... while parsing existing actions.
feat(client): correct state button behaviour
chore(client): fmt, clippy, cleanup
feat(client): finish new refresh, impl game lock
fix(client): rename action phase to play phase
feat(client): display_name for player, debug state
feat(client): add plays and buys for players
chore(client): fmt, clippy, cleanup
feat(client): take card cost into account