feat(client): take card cost into account
feat(client): finish redo player borrows
WIP(client): redo player borrows, init EndTurn
feat(client): player state, state change command
feat(client): add TODO about reparsing
feat(client): add details fields for cards
feat(client): handle action seed as string
feat(client): change parser to just take &Game
feat(client): add needed functionality for log
feat(client): a few notes
fix(client): don't default to Err(()) in parser
feat(client): semi initial game state and parser
feat(client): init game status and parsing system