DEVELOPMENT ENVIRONMENT

~liljamo/deck-builder

feat(client): init game status and parsing system
feat(client): show game state in game details
feat(client): always open headers in game details
feat!(client): replace gamestate consts with enums
fix(client): remove old comment
feat!(client): get in-game, and see some details
feat(api): update gamestate when joining
feat(client): change editor binds to saner ones
feat(client): new globals res with user details
feat(client): something to browse in browse
fix(client): change where user token is saved
feat(client): save games fetched to memory
fix(client): api port, fix post request macros
fix: cache cargo registry for musl docker build
WIP(client): browsing and related call events
feat: build.sh for client, build in docker for musl
fix: rename docker function in api dev-launch.sh
feat: define targets in client flake.nix
feat: /usr/bin/mold -> mold
feat: flake.nix for api, improved dev-launch.sh
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