feat(client): add TODO about reparsing
1 files changed, 2 insertions(+), 0 deletions(-) M client/src/game_status/parser.rs
M client/src/game_status/parser.rs => client/src/game_status/parser.rs +2 -0
@@ 32,6 32,8 @@ pub fn parse(game: &Game) -> Result<GameStatus, ()> { discard: vec![] }); // TODO: a system for reparsing if needed, e.g. after something // modifies the actions Vector. for action in &game_status.actions { // the one who invoked the action let invoker = game_status.players.get_mut(&action.invoker)