fix(client): don't generate new seeds when parsing
 
feat(client): update test card and cardaction type
 
feat(client): show card short details
 
feat(client): check for empty deck for a second time before drawing
 
feat(client): roll for currency command
 
feat(client): change some i16s to usizes
 
feat(client): give players buys and plays on start
 
feat(client): check for player buys
 
feat(client): draw 4 cards on turn start
 
feat(client): ability to insert new actions...
... while parsing existing actions.
 
feat(client): invoke spawn hand event
 
feat(client): correct state button behaviour
 
chore(client): fmt, clippy, cleanup
 
feat(client): finish new refresh, impl game lock
 
wip(client): new refresh, state button thingies
 
feat(client): seed_gen macro
 
feat(client): "good" details ui in-game
 
fix(client): rename action phase to play phase