DEVELOPMENT ENVIRONMENT

~liljamo/deck-builder

ref: c4afb3439848aef0a6b571cabd41ba2c1d20d844 deck-builder/sdbapi/handlers/gameinfo.go -rw-r--r-- 1.4 KiB
c4afb343Jonni Liljamo WIP(sdbapi): migrate game table 1 year, 8 months ago
                                                                                
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/*
 * This file is part of sdbapi
 * Copyright (C) 2022 Jonni Liljamo <jonni@liljamo.com>
 *
 * Licensed under GPL-3.0-only.
 * See LICENSE for licensing information.
 */

package handlers

import (
	"api/auth"
	"net/http"
	"api/errors"
	"api/db"
	"api/models"

	"github.com/gin-gonic/gin"
	"github.com/golang-jwt/jwt/v4"
)

func GameInfo(c *gin.Context) {
	id := c.Param("id")

	// Check if the game exists
	var game models.Game
	record := db.DbConn.Where("id = ?", id).First(&game)
	if record.Error != nil {
		c.JSON(http.StatusNotFound, gin.H{"error": errors.GameNotFound})
		c.Abort()
		return
	}

	// Auth should match a registered user
	tokenString := c.Request.Header.Get("Authorization")
	token, _ := jwt.ParseWithClaims(tokenString, &auth.JWTClaims{}, func(token *jwt.Token) (interface{}, error) {
		return []byte(auth.JWTSecret), nil
	})

	if claims, ok := token.Claims.(*auth.JWTClaims); ok && token.Valid {
		// Check if the email in the claims matches a user in the database
		var user models.User
		user_record := db.DbConn.Where("email = ?", claims.Email).First(&user)
		if user_record.Error != nil {
			c.JSON(http.StatusUnauthorized, gin.H{"error": errors.NotAuthorized})
			c.Abort()
			return
		}
	} else {
		c.JSON(http.StatusNotFound, gin.H{"error": errors.Placeholder})
		c.Abort()
		return
	}

	c.JSON(http.StatusOK, gin.H{"id": game.ID, "state": game.State, "p1": game.P1, "p2": game.P2})
}