DEVELOPMENT ENVIRONMENT

~liljamo/deck-builder

ref: 8ff7082fab928e954c84a91bc6d7aeea4ac35723 deck-builder/api/main.go -rw-r--r-- 1.5 KiB
8ff7082fJonni Liljamo fix(client): rename action phase to play phase 1 year, 7 months ago
                                                                                
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/*
 * This file is part of laurelin_api
 * Copyright (C) 2023 Jonni Liljamo <jonni@liljamo.com>
 *
 * Licensed under GPL-3.0-only.
 * See LICENSE for licensing information.
 */

package main

import (
	"api/db"
	"api/handlers"
	"api/middlewares"
	"log"
	"os"

	"github.com/gin-gonic/gin"
)

func main() {
	// stores various errors during startup
	var err error

	dbConnectionString := os.Getenv("GORM_DB_STRING")
	if dbConnectionString == "" {
		log.Fatal("environment variable 'GORM_DB_STRING' is not set")
	}

	err = db.Connect(dbConnectionString)
	if err != nil {
		log.Fatal(err)
	}

	db.Migrate()

	log.Print("creating router and launching API")
	router := createRouter()
	router.Run(":3000")
}

func createRouter() *gin.Engine {
	router := gin.Default()
	api := router.Group("/api")
	{
		api.GET("/info", handlers.Info)
		user := api.Group("/user")
		{
			user.POST("/", handlers.CreateUser)
			user.POST("/token", handlers.GenerateToken)
			user.GET("/:id", handlers.UserInfo)
			userp := user.Group("/_").Use(middlewares.Auth())
			{
				userp.GET("/:id", handlers.UserInfoP)
			}
		}
		game := api.Group("/game").Use(middlewares.Auth())
		{
			game.GET("/:id", handlers.GameDetails)
			game.GET("/forming", handlers.FormingGames)
			game.POST("/", handlers.CreateGame)
			game.PATCH("/:id/state", handlers.PatchGameState)
			game.GET("/my_games", handlers.MyGames)
			game.POST("/:id/join", handlers.JoinGame)
		}
		action := api.Group("/game/action").Use(middlewares.Auth())
		{
			action.POST("/", handlers.CreateAction)
		}
	}
	return router
}