DEVELOPMENT ENVIRONMENT

~liljamo/deck-builder

ref: 619823e3ddc038163a57c12df3663dd358e0f0a5 deck-builder/sdbclient/src/plugins/menu/accountscreenloggedin.rs -rw-r--r-- 1.8 KiB
619823e3Jonni Liljamo feat(sdbclient): start game API call 1 year, 10 months ago
                                                                                
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/*
 * This file is part of sdbclient
 * Copyright (C) 2023 Jonni Liljamo <jonni@liljamo.com>
 *
 * Licensed under GPL-3.0-only.
 * See LICENSE for licensing information.
 */

use bevy::prelude::*;
use iyes_loopless::prelude::*;

use belly::prelude::*;

use crate::{
    cfg::CfgUser,
    plugins::config::{SaveEvent, SaveEventValue},
};

use super::MenuState;

pub(super) struct LogoutEvent;

pub(super) fn account_loggedin_setup(mut commands: Commands, cfg_user: Res<CfgUser>) {
    let username = cfg_user.username.clone();

    commands.add(eml! {
        <body>
            <div c:menu>
                <span c:menutitle>
                    "Account"
                </span>
                <span>
                    "Logged in as:"
                </span>
                <span>
                    { username }
                </span>
                <button c:menubutton on:press=connect!(|ctx| {
                    ctx.send_event(LogoutEvent)
                })>
                    "Logout"
                </button>
                <button c:menubutton on:press=connect!(|ctx| {
                    ctx.commands().insert_resource(NextState(MenuState::Main))
                })>
                    "Back"
                </button>
            </div>
        </body>
    });
}

pub(super) fn handle_logout_event(
    mut events: EventReader<LogoutEvent>,
    mut commands: Commands,
    mut cfg_user: ResMut<CfgUser>,
    mut save_event_writer: EventWriter<SaveEvent>,
) {
    for _event in events.iter() {
        // Reset CfgUser to default
        *cfg_user = CfgUser::default();

        save_event_writer.send(SaveEvent {
            value: SaveEventValue::User(cfg_user.clone()),
        });

        commands.insert_resource(NextState(MenuState::AccountLoggedOut));
    }
}