feat(client): add bevy_mod_picking
feat(client): add bevy_text_mesh dep
feat(client): init rapier things, but leave for now
feat(client): use chrono for game and action times
feat(client): add needed functionality for log
chore(client): add fastrand dep
feat!(client): replace gamestate consts with enums
feat: build.sh for client, build in docker for musl
feat(client): functional login and register
chore: new client, keep old for a while
feat(sdbclient): GameState enum
chore(sdbclient): poll-promise dep
chore(sdbclient): bump deps
WIP(sdbclient): new login UI
chore(sdbclient): bump belly dep
chore(sdbclient): disable lua things