feat(client): draw 4 cards on turn start
feat(client): ability to insert new actions... ... while parsing existing actions.
feat(client): invoke spawn hand event
feat(client): correct state button behaviour
chore(client): fmt, clippy, cleanup
feat(client): finish new refresh, impl game lock
wip(client): new refresh, state button thingies
feat(client): seed_gen macro
feat(client): "good" details ui in-game
fix(client): rename action phase to play phase
feat(client): basic camera controls
feat(client): move card type specific components
feat(client): display_name for player, debug state
feat(client): add plays and buys for players
fix(client): rename details_ui to dev_details_ui
feat(client): sorta wip hand plugin
feat(client): more checks when clicking a supply
fix(client): despawn supply piles before spawning
fix(client): check for currency before buying
feat(client): add hand type for cards