feat(client): reflect some gamestatus stuff
chore(client): fmt, clippy
feat(client): add a few reflects for debugging
feat(client): invoke spawn hand event
chore(client): fmt, clippy, cleanup
feat(client): finish new refresh, impl game lock
wip(client): new refresh, state button thingies
feat(client): sorta wip hand plugin
fix(client): delete test card
chore(client): fmt, clippy, cleanup
feat(client): sane-ish supply pile spawning
feat(client): add CardPlugin in GamePlugin
feat(client): move platform down, do y0 is on top of it
feat(client): init rapier things, but leave for now
feat(client): game ui plugin, ui -> details_ui
feat(client): parsing event
feat(client): semi initial game state and parser
feat!(client): get in-game, and see some details