feat(client): end game endpoint call
 
feat(client): new cards, advanced currency roll
 
feat(client): RollForPlays, and some log stuff
 
feat(client): something something something
 
chore(client): fmt, clippy
 
feat(client): update RollForCurrency
 
feat(client): kinda cleanup seed_gen usage
 
feat(client): add a few reflects for debugging
 
feat(client): roll for currency command
 
feat(client): change some i16s to usizes
 
feat(client): ability to insert new actions...
... while parsing existing actions.
 
chore(client): fmt, clippy, cleanup
 
feat(client): take card cost into account
 
feat(client): use chrono for game and action times
 
WIP(client): redo player borrows, init EndTurn
 
feat(client): player state, state change command
 
feat(client): handle action seed as string
 
fix(client): remove unused import
 
fix(client): fix create action api command field