1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
/*
* This file is part of laurelin_client
* Copyright (C) 2023 Jonni Liljamo <jonni@liljamo.com>
*
* Licensed under GPL-3.0-only.
* See LICENSE for licensing information.
*/
use crate::{
api::{self, game::FormingResponse},
async_task_handle_call, async_task_start_call,
plugins::menu::MenuData,
NetworkingOptions,
};
use bevy::{
prelude::*,
tasks::{AsyncComputeTaskPool, Task},
};
use futures_lite::future;
#[derive(Component)]
pub struct GameFormingCall(Task<FormingResponse>);
#[derive(Clone)]
pub struct GameFormingCallEvent;
async_task_start_call!(GameFormingCallEvent, GameFormingCall, |_ev, no| {
api::game::forming(&no)
});
async_task_handle_call!(GameFormingCall, |response, menu_data| {
match response {
Err(_err) => panic!("forming games failed, handle me"),
Ok(mut resp) => {
menu_data.waiting = false;
resp.sort_by_key(|g| g.created_at);
resp.reverse();
menu_data.forming_games = resp;
}
}
});