use crate::iced::keyboard;
use crate::Message;
pub fn handle(key_code: keyboard::Key) -> Option<Message> {
match key_code {
//keyboard::KeyCode::Up => Some(Message::MoveCursor(true)),
//keyboard::KeyCode::Down | keyboard::KeyCode::Tab => Some(Message::MoveCursor(false)),
//keyboard::KeyCode::Enter => Some(Message::Execute),
keyboard::Key::Named(key) => match key {
keyboard::key::Named::Escape => Some(Message::Exit),
_ => None,
},
_ => None,
}
}