DEVELOPMENT ENVIRONMENT

~liljamo/deck-builder

ref: e32bf353e291ee93e5ce3438cbaf7d6140906bf6 deck-builder/client/src/plugins/menu/ui/connect/mod.rs -rw-r--r-- 689 bytes
e32bf353Jonni Liljamo feat(client): swap cur_game to be in global, and set it 1 year, 8 months ago
                                                                                
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/*
 * This file is part of laurelin/client
 * Copyright (C) 2023 Jonni Liljamo <jonni@liljamo.com>
 *
 * Licensed under GPL-3.0-only.
 * See LICENSE for licensing information.
 */

use bevy::{
    ecs::{reflect::ReflectResource, system::Resource},
    reflect::Reflect,
};

mod ui;
pub use ui::*;

#[derive(Default, Resource, Reflect)]
#[reflect(Resource)]
pub struct ConnectScreenData {
    pub state: ConnectState,
    pub username: String,
    pub email: String,
    pub password: String,
    pub password_confirm: String,
    pub error: String,
}

#[derive(Default, PartialEq, Reflect)]
pub enum ConnectState {
    #[default]
    Login,
    LoggingIn,
    Register,
    Registering,
}