DEVELOPMENT ENVIRONMENT

~liljamo/deck-builder

ref: ccb1903569be666dcce005ea00cf35579944d314 deck-builder/shared/src/server/channels.rs -rw-r--r-- 1.1 KiB
ccb19035Jonni Liljamo feat(client): show player names in lobby screen 1 year, 8 months ago
                                                                                
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/*
 * This file is part of laurelin/shared
 * Copyright (C) 2023 Jonni Liljamo <jonni@liljamo.com>
 *
 * Licensed under GPL-3.0-only.
 * See LICENSE for licensing information.
 */

use naia_bevy_shared::{
    Channel, ChannelDirection, ChannelMode, Protocol, ProtocolPlugin, ReliableSettings,
};

#[derive(Channel)]
pub struct AfterAuthChannel;

#[derive(Channel)]
pub struct CookieRefreshChannel;

#[derive(Channel)]
pub struct DataRequestChannel;

pub struct ChannelsPlugin;

impl ProtocolPlugin for ChannelsPlugin {
    fn build(&self, protocol: &mut Protocol) {
        protocol
            .add_channel::<AfterAuthChannel>(
                ChannelDirection::ServerToClient,
                ChannelMode::UnorderedReliable(ReliableSettings::default()),
            )
            .add_channel::<CookieRefreshChannel>(
                ChannelDirection::ServerToClient,
                ChannelMode::UnorderedReliable(ReliableSettings::default()),
            )
            .add_channel::<DataRequestChannel>(
                ChannelDirection::Bidirectional,
                ChannelMode::OrderedReliable(ReliableSettings::default()),
            );
    }
}