DEVELOPMENT ENVIRONMENT

~liljamo/deck-builder

ref: cc99931ccdecdbc1dff5dc3850fd03b1f5a056b1 deck-builder/client/src/api/game/my_games.rs -rw-r--r-- 448 bytes
cc99931c — skye feat(api): update gamestate when joining 1 year, 7 months ago
                                                                                
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/*
 * This file is part of laurelin_client
 * Copyright (C) 2023 Jonni Liljamo <jonni@liljamo.com>
 *
 * Licensed under GPL-3.0-only.
 * See LICENSE for licensing information.
 */

use crate::{NetworkingOptions, get_request_auth};

use super::Game;

pub type MyGamesResponse = Result<Vec<Game>, ()>;

pub fn my_games(no: &NetworkingOptions) -> MyGamesResponse {
    let res = get_request_auth!(no, "/game/my_games");

    Ok(res.json().unwrap())
}