DEVELOPMENT ENVIRONMENT

~liljamo/deck-builder

ref: b6ae1062e34f06645e2d93a2ab7fc959359db637 deck-builder/client/src/plugins/networking/mod.rs -rw-r--r-- 767 bytes
b6ae1062Jonni Liljamo feat(client): move connect menu structs to mod from ui 1 year, 9 months ago
                                                                                
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/*
 * This file is part of laurelin/client
 * Copyright (C) 2023 Jonni Liljamo <jonni@liljamo.com>
 *
 * Licensed under GPL-3.0-only.
 * See LICENSE for licensing information.
 */

use bevy::prelude::*;

mod systems;

pub struct NetworkingPlugin;

impl Plugin for NetworkingPlugin {
    fn build(&self, app: &mut App) {
        app.add_system_to_stage(CoreStage::PreUpdate, systems::events::connect_events)
            .add_system_to_stage(CoreStage::PreUpdate, systems::events::reject_events)
            .add_system_to_stage(CoreStage::PreUpdate, systems::events::disconnect_events)
            .add_system_to_stage(CoreStage::PreUpdate, systems::events::message_events)
            .add_system_to_stage(CoreStage::PreUpdate, systems::events::tick_events);
    }
}