DEVELOPMENT ENVIRONMENT

~liljamo/deck-builder

ref: b6ae1062e34f06645e2d93a2ab7fc959359db637 deck-builder/client/src/plugins/menu/ui/menu.rs -rw-r--r-- 900 bytes
b6ae1062Jonni Liljamo feat(client): move connect menu structs to mod from ui 1 year, 9 months ago
                                                                                
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/*
 * This file is part of laurelin/client
 * Copyright (C) 2023 Jonni Liljamo <jonni@liljamo.com>
 *
 * Licensed under GPL-3.0-only.
 * See LICENSE for licensing information.
 */

use bevy::prelude::*;
use bevy_inspector_egui::bevy_egui::{egui, EguiContext};

use crate::{util::egui::menuwindow, GracefulExit};

pub fn ui(mut egui_context: ResMut<EguiContext>, mut exit_events: EventWriter<GracefulExit>) {
    menuwindow(
        egui_context.ctx_mut(),
        "Laurelin",
        &egui::Vec2::new(400., 600.),
        |ui| {
            if ui.button("Play").clicked() {
                //
            }

            if ui.button("Account").clicked() {
                //
            }

            if ui.button("Settings").clicked() {
                //
            }

            if ui.button("Quit").clicked() {
                exit_events.send(GracefulExit);
            }
        },
    );
}