DEVELOPMENT ENVIRONMENT

~liljamo/deck-builder

ref: ac88eb9c308eecc286efcc302960acb35021148b deck-builder/shared/src/api/game/join.rs -rw-r--r-- 807 bytes
ac88eb9cJonni Liljamo chore(client): cleanup old login/register screens 1 year, 9 months ago
                                                                                
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/*
 * This file is part of laurelin/shared
 * Copyright (C) 2023 Jonni Liljamo <jonni@liljamo.com>
 *
 * Licensed under GPL-3.0-only.
 * See LICENSE for licensing information.
 */

use reqwest;
use serde::{Deserialize, Serialize};

use super::APIErrorWrapper;

#[derive(Debug, Serialize, Deserialize)]
pub struct ResultJoinGame {}

#[derive(Debug, Serialize, Deserialize)]
#[serde(untagged)]
pub enum ResponseJoinGame {
    Error(APIErrorWrapper),
    Valid(ResultJoinGame),
}

pub fn join(api_address: String, token: String, game_id: String) -> ResponseJoinGame {
    let client = reqwest::blocking::Client::new();

    let resp = client
        .post(&format!("{}/game/{}/join", api_address, game_id))
        .header("Authorization", token)
        .send()
        .unwrap();

    resp.json().unwrap()
}