DEVELOPMENT ENVIRONMENT

~liljamo/deck-builder

ref: a09ccd015b3ce8ea1ab4350f6252298ad8160559 deck-builder/api/models/game.go -rw-r--r-- 1.2 KiB
a09ccd01Jonni Liljamo feat(client): move card type specific components 1 year, 7 months ago
                                                                                
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/*
 * This file is part of laurelin_api
 * Copyright (C) 2023 Jonni Liljamo <jonni@liljamo.com>
 *
 * Licensed under GPL-3.0-only.
 * See LICENSE for licensing information.
 */

package models

import (
	"time"

	"gorm.io/gorm"
)

const (
	GAMESTATE_FORMING    uint8 = 0
	GAMESTATE_INPROGRESS uint8 = 1
	GAMESTATE_FINISHED   uint8 = 2
	GAMESTATE_CANCELLED  uint8 = 3
)

const (
	GAMETURN_HOST  uint8 = 0
	GAMETURN_GUEST uint8 = 1
)

type Game struct {
	ID         string         `json:"id" gorm:"primarykey;type:uuid;default:gen_random_uuid()"`
	CreatedAt  time.Time      `json:"created_at"`
	UpdatedAt  time.Time      `json:"updated_at"`
	DeletedAt  gorm.DeletedAt `json:"-" gorm:"index"`
	EndedAt    time.Time      `json:"ended_at" gorm:"type:timestamptz"`
	HostID     string         `json:"host_id"`
	Host       User           `json:"host" gorm:"constraint:OnUpdate:CASCADE,OnDelete:SET NULL;"`
	GuestID    string         `json:"guest_id" gorm:"default:NULL;"`
	Guest      User           `json:"guest" gorm:"constraint:OnUpdate:CASCADE,OnDelete:SET NULL;"`
	State      uint8          `json:"state" gorm:"type:smallint"`
	Turn			 uint8          `json:"turn" gorm:"type:smallint"`
	Actions    []Action       `json:"actions" gorm:"foreignKey:GameID"`
}