/*
* This file is part of laurelin_client
* Copyright (C) 2023 Jonni Liljamo <jonni@liljamo.com>
*
* Licensed under GPL-3.0-only.
* See LICENSE for licensing information.
*/
use crate::{
api::{self, game::MyGamesResponse},
async_task_handle_call, async_task_start_call,
plugins::menu::MenuData,
NetworkingOptions,
};
use bevy::{
prelude::*,
tasks::{AsyncComputeTaskPool, Task},
};
use futures_lite::future;
#[derive(Component)]
pub struct GameMyGamesCall(Task<MyGamesResponse>);
#[derive(Clone)]
pub struct GameMyGamesCallEvent;
async_task_start_call!(GameMyGamesCallEvent, GameMyGamesCall, |_ev, no| {
api::game::my_games(&no)
});
async_task_handle_call!(GameMyGamesCall, |response, menu_data| {
match response {
Err(_err) => panic!("my games failed, handle me"),
Ok(mut resp) => {
menu_data.waiting = false;
resp.sort_by_key(|g| g.created_at);
resp.reverse();
menu_data.my_games = resp;
}
}
});