/*
* This file is part of sdbclient
* Copyright (C) 2023 Jonni Liljamo <jonni@liljamo.com>
*
* Licensed under GPL-3.0-only.
* See LICENSE for licensing information.
*/
use bevy::prelude::*;
use iyes_loopless::prelude::*;
use belly::prelude::*;
use super::MenuState;
pub(super) fn settings_setup(mut commands: Commands) {
commands.add(eml! {
<body>
<div c:settingsmenu>
<buttongroup on:value_change=connect!(|ctx| {
let ev = ctx.event();
ctx.select(ev.old_value()).add_class("hidden");
ctx.select(ev.new_value()).remove_class("hidden");
})>
<button c:settingstab value=".tabdisplay" pressed>"Display"</button>
<button c:settingstab value=".tabaudio">"Audio"</button>
<button c:settingstab value=".tabmisc">"Misc"</button>
</buttongroup>
<div>
<div c:tabdisplay>"display"</div>
<div c:tabaudio c:hidden>"audio"</div>
<div c:tabmisc c:hidden>"misc"</div>
</div>
<button c:menubutton on:press=connect!(|ctx| {
ctx.commands().insert_resource(NextState(MenuState::Main))
})>
"Back"
</button>
</div>
</body>
});
}