DEVELOPMENT ENVIRONMENT

~liljamo/deck-builder

ref: 7210bf367de8973d3710f324b65ad31b9fc4e7bd deck-builder/client/src/api/game/create_action.rs -rw-r--r-- 888 bytes
7210bf36Jonni Liljamo feat(client): impl api calls for game endpoints 1 year, 5 months ago
                                                                                
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/*
 * This file is part of laurelin_client
 * Copyright (C) 2023 Jonni Liljamo <jonni@liljamo.com>
 *
 * Licensed under GPL-3.0-only.
 * See LICENSE for licensing information.
 */

use serde::Serialize;

use crate::{NetworkingOptions, post_request_auth};

use super::{Command, Action};

pub type CreateActionResponse = Result<Action, ()>;

#[derive(Serialize)]
struct CreateActionPost {
    game_id: String,
    invoker: String,
    target: String,
    command: Command,
}

pub fn create_action(
    no: &NetworkingOptions,
    game_id: &str,
    invoker: &str,
    target: &str,
    command: &Command
) -> CreateActionResponse {
    let res = post_request_auth!(no, "/game/action", &CreateActionPost {
        game_id: game_id.to_string(),
        invoker: invoker.to_string(),
        target: target.to_string(),
        command: command.clone(),
    });

    Ok(res.json().unwrap())
}