DEVELOPMENT ENVIRONMENT

~liljamo/deck-builder

ref: 6f6fb6cf5d5da74bf4f8fc516713b1143c4742d7 deck-builder/api/src/handlers/game/mod.rs -rw-r--r-- 2.7 KiB
6f6fb6cfJonni Liljamo feat(shared): relocate types, add gamestate consts 1 year, 9 months ago
                                                                                
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/*
 * This file is part of laurelin/api
 * Copyright (C) 2023 Jonni Liljamo <jonni@liljamo.com>
 *
 * Licensed under GPL-3.0-only.
 * See LICENSE for licensing information.
 */

use actix_session::Session;
use actix_web::{get, post, web, HttpResponse, Responder};
use laurelin_shared::error::api::APIError;

use crate::{actions, session, PgPool};

#[post("/api/game")]
async fn create(session: Session, pool: web::Data<PgPool>) -> impl Responder {
    let session_validation = session::validate_session(&session);

    match session_validation {
        Err(err) => err,
        Ok(user_id) => {
            let game_create = web::block(move || {
                let mut conn = match pool.get() {
                    Err(_) => return Err(APIError::DatabasePoolGetFailed),
                    Ok(conn) => conn,
                };
                actions::game::create(&mut conn, &user_id)
            })
            .await;
            match game_create {
                Err(_err) => {
                    return HttpResponse::InternalServerError().json(APIError::Undefined);
                }
                Ok(game_res) => match game_res {
                    Err(err) => HttpResponse::InternalServerError().body(err.to_string()),
                    Ok(game) => HttpResponse::Ok().json(game),
                },
            }
        }
    }
}

#[get("/api/game/{id}")]
async fn info(session: Session, pool: web::Data<PgPool>, id: web::Path<String>) -> impl Responder {
    let session_validation = session::validate_session(&session);

    match session_validation {
        Err(err) => err,
        Ok(user_id) => {
            //
            return HttpResponse::Ok().body("INFO");
        }
    }
}

#[post("/api/game/{id}/join")]
async fn join(session: Session, pool: web::Data<PgPool>, id: web::Path<String>) -> impl Responder {
    let session_validation = session::validate_session(&session);

    match session_validation {
        Err(err) => err,
        Ok(user_id) => {
            //
            return HttpResponse::Ok().body("JOIN");
        }
    }
}

#[get("/api/game/all_forming")]
async fn all_forming(session: Session, pool: web::Data<PgPool>) -> impl Responder {
    let session_validation = session::validate_session(&session);

    match session_validation {
        Err(err) => err,
        Ok(user_id) => {
            //
            return HttpResponse::Ok().body("ALL_FORMING");
        }
    }
}

#[get("/api/game/my_games")]
async fn my_games(session: Session, pool: web::Data<PgPool>) -> impl Responder {
    let session_validation = session::validate_session(&session);

    match session_validation {
        Err(err) => err,
        Ok(user_id) => {
            //
            return HttpResponse::Ok().body("MY_GAMES");
        }
    }
}