/*
* This file is part of laurelin/client
* Copyright (C) 2023 Jonni Liljamo <jonni@liljamo.com>
*
* Licensed under GPL-3.0-only.
* See LICENSE for licensing information.
*/
use bevy::prelude::*;
use naia_bevy_client::ReceiveEvents;
mod systems;
pub struct NetworkingPlugin;
impl Plugin for NetworkingPlugin {
fn build(&self, app: &mut App) {
app.add_systems(
(
systems::events::connect_events,
systems::events::reject_events,
systems::events::disconnect_events,
systems::events::message_events,
systems::events::tick_events,
)
.chain()
.in_set(ReceiveEvents),
);
}
}