/*
* This file is part of sdbapi
* Copyright (C) 2023 Jonni Liljamo <jonni@liljamo.com>
*
* Licensed under GPL-3.0-only.
* See LICENSE for licensing information.
*/
package models
import (
"time"
"gorm.io/gorm"
)
const (
GAMESTATE_FORMING uint8 = 0
GAMESTATE_INPROGRESS uint8 = 1
GAMESTATE_FINISHED uint8 = 2
GAMESTATE_CANCELLED uint8 = 3
)
type Game struct {
ID string `json:"id" gorm:"primarykey;type:uuid;default:gen_random_uuid()"`
CreatedAt time.Time `json:"created_at"`
UpdatedAt time.Time `json:"updated_at"`
DeletedAt gorm.DeletedAt `json:"-" gorm:"index"`
HostID string `json:"host_id"`
Host User `json:"host" gorm:"constraint:OnUpdate:CASCADE,OnDelete:SET NULL;"`
GuestID string `json:"guest_id" gorm:"default:NULL;"`
Guest User `json:"guest" gorm:"constraint:OnUpdate:CASCADE,OnDelete:SET NULL;"`
State uint8 `json:"state" gorm:"type:smallint"`
EndedAt time.Time `json:"ended_at" gorm:"type:timestamptz"`
GameDataID string `json:"game_data_id" gorm:"default:NULL;"`
GameData GameData `json:"game_data" gorm:"constraint:OnUpdate:CASCADE,OnDelete:SET NULL;"`
}