DEVELOPMENT ENVIRONMENT

~liljamo/deck-builder

ref: 5409a8d8c9754cee5562f63c70d252c9a62095b4 deck-builder/client/Cargo.toml -rw-r--r-- 1.1 KiB
5409a8d8Jonni Liljamo feat(client): handle create game datarequestresponse 1 year, 9 months ago
                                                                                
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[package]
name = "client"
version = "0.1.0"
authors = ["Jonni Liljamo <jonni@liljamo.com>"]
edition = "2021"
description = "Client for laurelin"
readme = "README.md"
repository = "https://git.src.quest/~skye/deck-builder/"
license = "GPL-3.0-only"
publish = false

# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html

[features]
default = [
    "dev",
]

dev = [
    "dep:bevy_editor_pls",
]

[dependencies]
laurelin_shared = { package = "shared", path = "../shared" }

naia-bevy-client = "0.19.0"

# one dep needs ^0.5.9, and another one needs ^0.5.10
# and for some reason cargo can't figure this out, so we're forcing it for now.
toml = "0.7.1"

# more dep shit
proc-macro2 = "1.0.50"

bevy = { version = "0.10.0", features = [ "wayland" ] }
bevy_editor_pls = { version = "0.3.0", optional = true }
bevy_egui = "0.20.1"

# lua scripting
#bevy_mod_scripting = { version = "0.2.1", features = ["lua", "lua54", "lua_script_api"] }

# (de)serialization
serde = { version = "1.0.152", features = ["derive"] }
serde_json = "1.0.91"

# futures for async
futures-lite = "1.12.0"

# get dirs for saving data
directories = "4.0.1"