DEVELOPMENT ENVIRONMENT

~liljamo/deck-builder

ref: 422c377c4ffb67a5ada43fef7894162d90163583 deck-builder/sdbclient/src/plugins/menu/play/ui.rs -rw-r--r-- 5.3 KiB
422c377cJonni Liljamo fix(sdbclient): fix typo in allformingcall error 1 year, 8 months ago
                                                                                
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
/*
 * This file is part of sdbclient
 * Copyright (C) 2023 Jonni Liljamo <jonni@liljamo.com>
 *
 * Licensed under GPL-3.0-only.
 * See LICENSE for licensing information.
 */

use bevy::prelude::*;
use bevy_inspector_egui::bevy_egui::{egui, EguiContext};
use iyes_loopless::prelude::*;

use crate::{
    plugins::menu::MenuState,
    runtime::menu::{PlayMenuUIState, RTDMenu},
};

use super::{AllFormingEvent, CreateGameEvent, PlayMenuState};

pub(super) fn show(
    mut commands: Commands,
    mut egui_context: ResMut<EguiContext>,
    mut rtdmenu: ResMut<RTDMenu>,
    mut creategame_ev_w: EventWriter<CreateGameEvent>,
    mut allforming_ev_w: EventWriter<AllFormingEvent>,
) {
    egui::Window::new(egui::RichText::new(rtdmenu.play_menu_ui_state.display()).size(32.))
        .resizable(false)
        .collapsible(false)
        .anchor(egui::Align2::CENTER_CENTER, egui::Vec2::ZERO)
        .show(egui_context.ctx_mut(), |ui| {
            // Override egui style for this scope.
            let mut egui_style = (*ui.style_mut()).clone();
            egui_style.text_styles = [
                (
                    egui::TextStyle::Heading,
                    egui::FontId::new(30.0, egui::FontFamily::Proportional),
                ),
                (
                    egui::TextStyle::Body,
                    egui::FontId::new(18.0, egui::FontFamily::Proportional),
                ),
                (
                    egui::TextStyle::Monospace,
                    egui::FontId::new(14.0, egui::FontFamily::Proportional),
                ),
                (
                    egui::TextStyle::Button,
                    egui::FontId::new(24.0, egui::FontFamily::Proportional),
                ),
                (
                    egui::TextStyle::Small,
                    egui::FontId::new(10.0, egui::FontFamily::Proportional),
                ),
            ]
            .into();
            ui.set_style(egui_style);

            match rtdmenu.play_menu_ui_state {
                PlayMenuUIState::Main => {
                    egui::SidePanel::left("play_side_panel").show_inside(ui, |ui| {
                        ui.vertical_centered(|ui| {
                            if ui.button("Create").clicked() {
                                rtdmenu.play_menu_ui_state = PlayMenuUIState::CreateGame
                            }

                            if ui.button("Refresh Browse").clicked() {
                                allforming_ev_w.send(AllFormingEvent);
                            }

                            if ui.button("Back").clicked() {
                                commands.insert_resource(NextState(PlayMenuState::None));
                                commands.insert_resource(NextState(MenuState::Main));
                            }
                        });
                    });

                    match rtdmenu.waiting_for_all_forming_call {
                        true => {
                            ui.horizontal(|ui| {
                                ui.spinner();
                                ui.label("loading...");
                            });
                        }
                        false => {
                            ui.vertical_centered(|ui| {
                                egui::ScrollArea::vertical()
                                    .max_height(200.)
                                    .show(ui, |ui| match rtdmenu.all_forming_games.is_empty() {
                                        true => {
                                            ui.label("No games found.");
                                        }
                                        false => {
                                            for game in &rtdmenu.all_forming_games {
                                                egui::Frame::none().show(ui, |ui| {
                                                    ui.horizontal(|ui| {
                                                        ui.label(format!("Host: {}", game.p1));
                                                    });
                                                });
                                            }
                                        }
                                    });
                            });
                        }
                    }
                }
                PlayMenuUIState::CreateGame => {
                    ui.vertical_centered(|ui| {
                        ui.add_enabled_ui(!rtdmenu.waiting_for_create_game_call, |ui| {
                            if ui.button("Confirm").clicked() {
                                creategame_ev_w.send(CreateGameEvent);
                            }

                            if ui.button("Cancel").clicked() {
                                rtdmenu.play_menu_ui_state = PlayMenuUIState::Main
                            }
                        });
                    });
                }
                PlayMenuUIState::InLobbyHost => {
                    if ui.button("Back").clicked() {
                        rtdmenu.play_menu_ui_state = PlayMenuUIState::Main
                    }
                }
                PlayMenuUIState::InLobbyGuest => {
                    if ui.button("Back").clicked() {
                        rtdmenu.play_menu_ui_state = PlayMenuUIState::Main
                    }
                }
            }
        });
}