DEVELOPMENT ENVIRONMENT

~liljamo/deck-builder

ref: 3ebdb35e3ec1d6880db4a6b8d223cc2310bcb663 deck-builder/sdbapi/models/game.go -rw-r--r-- 1.0 KiB
3ebdb35eJonni Liljamo fix(sdbclient): fix crash when spamming refresh 1 year, 10 months ago
                                                                                
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/*
 * This file is part of sdbapi
 * Copyright (C) 2023 Jonni Liljamo <jonni@liljamo.com>
 *
 * Licensed under GPL-3.0-only.
 * See LICENSE for licensing information.
 */

package models

import (
	"time"

	"gorm.io/gorm"
)

const (
	GAMESTATE_FORMING    uint8 = 0
	GAMESTATE_INPROGRESS uint8 = 1
	GAMESTATE_FINISHED   uint8 = 2
	GAMESTATE_CANCELLED  uint8 = 3
)

type Game struct {
	ID        string         `json:"id" gorm:"primarykey;type:uuid;default:gen_random_uuid()"`
	CreatedAt time.Time      `json:"created_at"`
	UpdatedAt time.Time      `json:"updated_at"`
	DeletedAt gorm.DeletedAt `json:"deleted_at" gorm:"index"`
	HostID    string         `json:"host_id"`
	Host      User           `json:"host" gorm:"constraint:OnUpdate:CASCADE,OnDelete:SET NULL;"`
	GuestID   string         `json:"guest_id" gorm:"default:NULL;"`
	Guest     User           `json:"guest" gorm:"constraint:OnUpdate:CASCADE,OnDelete:SET NULL;"`
	State     uint8          `json:"state" gorm:"type:smallint"`
	EndedAt   time.Time      `json:"ended_at" gorm:"type:timestamptz"`
}