DEVELOPMENT ENVIRONMENT

~liljamo/deck-builder

ref: 38e1dbbfe8864ed9083d38b96e226c1033a807d7 deck-builder/sdbclient/src/api/mod.rs -rw-r--r-- 1.1 KiB
38e1dbbfJonni Liljamo feat(sdbclient): add my_games API endpoint 1 year, 10 months ago
                                                                                
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/*
 * This file is part of sdbclient
 * Copyright (C) 2023 Jonni Liljamo <jonni@liljamo.com>
 *
 * Licensed under GPL-3.0-only.
 * See LICENSE for licensing information.
 */

use reqwest;
use serde::{Deserialize, Serialize};

pub mod game;
pub mod user;

#[derive(Debug, Deserialize, Serialize)]
pub struct APIError {
    pub id: u16,
    pub name: String,
    pub description: String,
}

#[derive(Debug, Deserialize, Serialize)]
pub struct APIErrorWrapper {
    pub error: APIError,
}

impl std::fmt::Display for APIErrorWrapper {
    fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
        write!(f, "{} {}", self.error.id, self.error.description)
    }
}

#[derive(Serialize, Deserialize)]
pub struct APIInfo {
    pub info: String,
    pub ver: String,
}

pub fn info(api_address: String) -> Result<APIInfo, String> {
    let client = reqwest::blocking::Client::new();

    let resp = client.get(&format!("{}/info", api_address)).send();
    match resp {
        Ok(r) => Ok(r.json().unwrap()),
        Err(_) => Err("Could not reach API".to_string()),
    }
}