DEVELOPMENT ENVIRONMENT

~liljamo/deck-builder

ref: 388ed83bc15216d9b63712cf70482727c0e1a445 deck-builder/.archived/sdbapi/handlers/gameinfo.go -rw-r--r-- 626 bytes
388ed83bJonni Liljamo chore(client, server, api, shared): fix clippy lints 1 year, 9 months ago
                                                                                
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/*
 * This file is part of sdbapi
 * Copyright (C) 2023 Jonni Liljamo <jonni@liljamo.com>
 *
 * Licensed under GPL-3.0-only.
 * See LICENSE for licensing information.
 */

package handlers

import (
	"api/apierror"
	"api/db"
	"api/models"
	"net/http"

	"github.com/gin-gonic/gin"
)

func GameInfo(c *gin.Context) {
	id := c.Param("id")

	// check if the game exists
	var game models.Game
	record := db.DbConn.Preload("Host").Preload("Guest").Where("id = ?", id).First(&game)
	if record.Error != nil {
		c.JSON(http.StatusNotFound, gin.H{"error": apierror.GameNotFound})
		c.Abort()
		return
	}

	c.JSON(http.StatusOK, game)
}