DEVELOPMENT ENVIRONMENT

~liljamo/deck-builder

ref: 35c61ecd4ec1aebfe2018df33617273d2531739d deck-builder/client/src/plugins/menu/ui/connect/mod.rs -rw-r--r-- 617 bytes
35c61ecdJonni Liljamo feat(client): init game handlers module 1 year, 7 months ago
                                                                                
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
/*
 * This file is part of laurelin/client
 * Copyright (C) 2023 Jonni Liljamo <jonni@liljamo.com>
 *
 * Licensed under GPL-3.0-only.
 * See LICENSE for licensing information.
 */

use bevy::ecs::system::Resource;

mod ui;
pub use ui::*;

#[derive(Default, Resource)]
pub struct ConnectScreenData {
    pub state: ConnectState,
    pub connecting: bool,
    pub username: String,
    pub email: String,
    pub password: String,
    pub password_confirm: String,
    pub error: String,
}

#[derive(Default, PartialEq)]
pub enum ConnectState {
    #[default]
    Login,
    LoggingIn,
    Register,
    Registering,
}