/*
* This file is part of sdbapi
* Copyright (C) 2022 Jonni Liljamo <jonni@liljamo.com>
*
* Licensed under GPL-3.0-only.
* See LICENSE for licensing information.
*/
package models
import (
"time"
"gorm.io/gorm"
)
const (
GAMESTATE_FORMING uint8 = 0
GAMESTATE_INPROGRESS uint8 = 1
GAMESTATE_FINISHED uint8 = 2
GAMESTATE_CANCELLED uint8 = 3
)
type Game struct {
ID string `json:"id" gorm:"primarykey;type:uuid;default:gen_random_uuid()"`
CreatedAt time.Time
UpdatedAt time.Time
DeletedAt gorm.DeletedAt `gorm:"index"`
P1 string `json:"p1" gorm:"foreignkey:ID"`
P2 string `json:"p2" gorm:"foreignkey:ID"`
State uint8 `json:"state" gorm:"type:smallint"`
EndedAt time.Time `json:"ended_at" gorm:"type:timestamptz"`
}