DEVELOPMENT ENVIRONMENT

~liljamo/deck-builder

ref: 1904a6d315db0911d22dbe459cfd39ac77c5b2ca deck-builder/client/src/plugins/game/ui/log.rs -rw-r--r-- 10.2 KiB
1904a6d3Jonni Liljamo feat(client): sorta kinda check for end conditions 1 year, 4 months ago
                                                                                
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/*
 * This file is part of laurelin_client
 * Copyright (C) 2023 Jonni Liljamo <jonni@liljamo.com>
 *
 * Licensed under GPL-3.0-only.
 * See LICENSE for licensing information.
 */

use bevy::{
    a11y::{accesskit::NodeBuilder, AccessibilityNode},
    input::mouse::{MouseScrollUnit, MouseWheel},
    prelude::*,
};

use crate::{game_status::LogSection, plugins::GameData, AppState};

pub struct LogPlugin;

impl Plugin for LogPlugin {
    fn build(&self, app: &mut App) {
        app.add_event::<ToggleLogEvent>()
            .add_event::<UpdateLogEvent>()
            .add_system(setup_log.in_schedule(OnEnter(AppState::InGame)))
            .add_system(update_log_button)
            .add_system(toggle_log.run_if(on_event::<ToggleLogEvent>()))
            .add_system(update_log.run_if(on_event::<UpdateLogEvent>()))
            .add_system(log_mouse_scroll);
    }
}

struct ToggleLogEvent;
pub struct UpdateLogEvent;

const NORMAL_BUTTON: Color = Color::rgb(0.15, 0.15, 0.15);
const HOVERED_BUTTON: Color = Color::rgb(0.25, 0.25, 0.25);
const PRESSED_BUTTON: Color = Color::rgb(0.35, 0.75, 0.35);

#[derive(Component)]
struct LogButton;
#[derive(Component)]
struct LogListParent;
#[derive(Component)]
struct LogList;
#[derive(Component)]
struct LogListEntry;

fn setup_log(mut commands: Commands, asset_server: Res<AssetServer>) {
    let font = asset_server.load("fonts/FiraMono-Bold.ttf");

    // log toggle button
    commands
        .spawn(NodeBundle {
            style: Style {
                position_type: PositionType::Absolute,
                position: UiRect {
                    top: Val::Px(20.),
                    right: Val::Px(20.),
                    ..Default::default()
                },
                ..Default::default()
            },
            ..Default::default()
        })
        .with_children(|parent| {
            parent
                .spawn((
                    ButtonBundle {
                        style: Style {
                            size: Size::new(Val::Px(75.), Val::Px(35.)),
                            // center child text
                            justify_content: JustifyContent::Center,
                            align_items: AlignItems::Center,
                            ..Default::default()
                        },
                        background_color: NORMAL_BUTTON.into(),
                        ..Default::default()
                    },
                    LogButton,
                ))
                .with_children(|parent| {
                    parent.spawn((TextBundle::from_section(
                        "Log",
                        TextStyle {
                            font: font.clone(),
                            font_size: 20.,
                            color: Color::WHITE,
                        },
                    ),));
                });
        });

    // log window
    commands
        .spawn((
            NodeBundle {
                style: Style {
                    flex_direction: FlexDirection::Column,
                    justify_content: JustifyContent::Center,
                    align_items: AlignItems::Center,
                    size: Size {
                        width: Val::Px(475.),
                        height: Val::Percent(75.),
                    },
                    position_type: PositionType::Absolute,
                    position: UiRect {
                        bottom: Val::Percent(12.5),
                        right: Val::Px(100.),
                        ..Default::default()
                    },
                    ..Default::default()
                },
                background_color: Color::rgb(0.15, 0.15, 0.15).into(),
                visibility: Visibility::Hidden,
                ..Default::default()
            },
            LogListParent,
        ))
        .with_children(|parent| {
            parent
                .spawn(NodeBundle {
                    style: Style {
                        flex_direction: FlexDirection::Column,
                        //align_self: AlignSelf::Stretch,
                        size: Size {
                            width: Val::Px(450.),
                            height: Val::Percent(95.),
                        },
                        overflow: Overflow::Hidden,
                        ..Default::default()
                    },
                    ..Default::default()
                })
                .with_children(|parent| {
                    parent
                        .spawn((
                            NodeBundle {
                                style: Style {
                                    flex_direction: FlexDirection::Column,
                                    max_size: Size::UNDEFINED,
                                    ..Default::default()
                                },
                                ..Default::default()
                            },
                            AccessibilityNode(NodeBuilder::new(bevy::a11y::accesskit::Role::List)),
                            ScrollingList::default(),
                            LogList,
                        ))
                        .with_children(|parent| {
                            parent.spawn((
                                TextBundle::from_section(
                                    "Empty".to_string(),
                                    TextStyle {
                                        font: font.clone(),
                                        font_size: 20.,
                                        color: Color::WHITE,
                                    },
                                ),
                                AccessibilityNode(NodeBuilder::new(
                                    bevy::a11y::accesskit::Role::ListItem,
                                )),
                                LogListEntry,
                            ));
                        });
                });
        });
}

fn update_log_button(
    mut interaction_query: Query<
        (&Interaction, &mut BackgroundColor),
        (Changed<Interaction>, With<LogButton>),
    >,
    mut tl_ev_w: EventWriter<ToggleLogEvent>,
) {
    for (interaction, mut color) in &mut interaction_query {
        match interaction {
            Interaction::Clicked => {
                *color = PRESSED_BUTTON.into();
                tl_ev_w.send(ToggleLogEvent);
            }
            Interaction::Hovered => {
                *color = HOVERED_BUTTON.into();
            }
            Interaction::None => {
                *color = NORMAL_BUTTON.into();
            }
        }
    }
}

fn toggle_log(mut log_parent_query: Query<&mut Visibility, With<LogListParent>>) {
    for mut visibility in &mut log_parent_query {
        if *visibility == Visibility::Hidden {
            *visibility = Visibility::Inherited;
        } else {
            *visibility = Visibility::Hidden;
        }
    }
}

fn update_log(
    mut commands: Commands,
    asset_server: Res<AssetServer>,
    log_query: Query<Entity, With<LogList>>,
    log_entries_query: Query<Entity, With<LogListEntry>>,
    game_data: Res<GameData>,
) {
    for entity in &log_entries_query {
        commands.entity(entity).despawn_recursive();
    }
    for entity in &log_query {
        let Some(status) = game_data.clone().game_status else {
            return;
        };

        let font = asset_server.load("fonts/FiraMono-Regular.ttf");
        let font_bold = asset_server.load("fonts/FiraMono-Bold.ttf");

        let style = TextStyle {
            font: font.clone(),
            font_size: 20.,
            color: Color::WHITE,
        };

        let index_spaces = status.actions.len().to_string().len();

        for (i, log) in status.log.iter().enumerate() {
            let spaces = " ".repeat(index_spaces - i.to_string().len());
            let index_text = TextSection {
                value: format!("{}{}. ", spaces, i),
                style: TextStyle {
                    font: font_bold.clone(),
                    ..style
                },
            };

            let mut sections = vec![index_text];
            for section in &log.sections {
                match section {
                    LogSection::Normal(value) => {
                        sections.push(TextSection {
                            value: value.to_string(),
                            style: style.clone(),
                        });
                    }
                    LogSection::Bold(value) => {
                        sections.push(TextSection {
                            value: value.to_string(),
                            style: TextStyle {
                                font: font_bold.clone(),
                                ..style.clone()
                            },
                        });
                    }
                }
            }

            commands
                .spawn((
                    TextBundle::from_sections(sections).with_style(Style {
                        max_size: Size {
                            width: Val::Px(450.),
                            height: Val::Undefined,
                        },
                        ..Default::default()
                    }),
                    AccessibilityNode(NodeBuilder::new(bevy::a11y::accesskit::Role::ListItem)),
                    LogListEntry,
                ))
                .set_parent(entity);
        }
    }
}

#[derive(Component, Default)]
struct ScrollingList {
    position: f32,
}

fn log_mouse_scroll(
    mut mouse_wheel_events: EventReader<MouseWheel>,
    mut query_list: Query<(&mut ScrollingList, &mut Style, &Parent, &Node)>,
    query_node: Query<&Node>,
) {
    for mouse_wheel_event in mouse_wheel_events.iter() {
        for (mut scrolling_list, mut style, parent, list_node) in &mut query_list {
            let items_height = list_node.size().y;
            let container_height = query_node.get(parent.get()).unwrap().size().y;

            let max_scroll = (items_height - container_height).max(0.);

            let dy = match mouse_wheel_event.unit {
                MouseScrollUnit::Line => mouse_wheel_event.y * 20.,
                MouseScrollUnit::Pixel => mouse_wheel_event.y,
            };

            scrolling_list.position += dy;
            scrolling_list.position = scrolling_list.position.clamp(-max_scroll, 0.);
            style.position.top = Val::Px(scrolling_list.position);
        }
    }
}