DEVELOPMENT ENVIRONMENT

~liljamo/deck-builder

ref: 11a6eebf7245d5b4c62b57a9978dfb9aa43778bb deck-builder/client/src/api/game/create_action.rs -rw-r--r-- 929 bytes
11a6eebfJonni Liljamo feat(client): game ui plugin, ui -> details_ui 1 year, 7 months ago
                                                                                
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/*
 * This file is part of laurelin_client
 * Copyright (C) 2023 Jonni Liljamo <jonni@liljamo.com>
 *
 * Licensed under GPL-3.0-only.
 * See LICENSE for licensing information.
 */

use serde::Serialize;

use crate::{NetworkingOptions, post_request_auth};

use super::Action;

pub type CreateActionResponse = Result<Action, ()>;

#[derive(Serialize)]
struct CreateActionPost {
    game_id: String,
    invoker: String,
    target: String,
    command: String,
    seed: String,
}

pub fn create_action(
    no: &NetworkingOptions,
    action: &Action,
) -> CreateActionResponse {
    let res = post_request_auth!(no, "/game/action", &CreateActionPost {
        game_id: action.game_id.to_string(),
        invoker: action.invoker.to_string(),
        target: action.target.to_string(),
        command: serde_json::to_string(&action.command).unwrap(),
        seed: action.seed.to_string(),
    });

    Ok(res.json().unwrap())
}