/*
* This file is part of sdbclient
* Copyright (C) 2023 Jonni Liljamo <jonni@liljamo.com>
*
* Licensed under GPL-3.0-only.
* See LICENSE for licensing information.
*/
use bevy::prelude::*;
use iyes_loopless::prelude::*;
use belly::prelude::*;
use super::MenuState;
pub fn play_setup(mut commands: Commands) {
commands.add(eml! {
<body>
<div c:menu>
<span c:menutitle>
"Play"
</span>
<button c:menubutton on:press=connect!(|ctx| {
ctx.commands().insert_resource(NextState(MenuState::CreateGame))
})>
"Create"
</button>
<button c:menubutton on:press=connect!(|ctx| {
ctx.commands().insert_resource(NextState(MenuState::JoinGame))
})>
"Join"
</button>
<button c:menubutton on:press=connect!(|ctx| {
ctx.commands().insert_resource(NextState(MenuState::Main))
})>
"Back"
</button>
</div>
</body>
});
}