DEVELOPMENT ENVIRONMENT

~liljamo/deck-builder

ref: 8db41b3a1e2ad2024db3d194fa35b4c231b2f3b5 deck-builder/client/src/plugins/networking/systems/events/receive/mod.rs -rw-r--r-- 4.8 KiB
feat(client): revamp user details event, send it when needed
feat(client): user_cache_queue
feat(client): user cache, and PubUserDetails event
feat(client, server, shared): vittumainen bandage päälle, olkoot stna.
feat(client): handle create game datarequestresponse
feat(client, server, shared): implement cookie refreshing
feat: add id to CfgUser and AfterAuth
wip!(client, shared): re-enable browsing games, sota
Merge remote branch 'origin/dev'
wip!(client, server, shared): initial updating to bevy 0.10
fix(client): silence warnings in tick_events
fix(client): wait for AfterAuth before going to menu
feat(client, server): finally handle AfterAuth properly
feat(server, client): handle tick events, sorta
feat(client): handle AfterAuth message
fix(client): forgor log
feat(client, server, shared): new login/register
wip(client, server): handle auth and connecting
feat(client): add separate networking plugin, a few event stubs