DEVELOPMENT ENVIRONMENT

~liljamo/deck-builder

ref: 8db41b3a1e2ad2024db3d194fa35b4c231b2f3b5 deck-builder/client d---------
feat(client): revamp user details event, send it when needed
feat(client): user_cache_queue
feat(client): user cache, and PubUserDetails event
feat(client(nix)): add rust-analyzer to devshell
feat(client, server, shared): vittumainen bandage päälle, olkoot stna.
feat(client): handle create game datarequestresponse
feat(client): enable other game browse views
feat(client, server, shared): implement cookie refreshing
feat: add id to CfgUser and AfterAuth
wip!(client, shared): re-enable browsing games, sota
feat(client): derive Reflect for some types
feat!(client, server): finish transition to bevy 0.10, and in addition
* change from bevy_inspector_egui to bevy_editor_pls
* remove iyes_loopless, as it is now obsolete
* remove bevy_console and swap logs to terminal only, in preperation
  for my own console logging crate
Merge remote branch 'origin/dev'
wip!(client, server, shared): initial updating to bevy 0.10
feat(client): settings menu stub
feat(client): show title in play menu
feat(client): center main menu
feat(client): enable the play menu in a crippled state
chore(client): cleanup old login/register screens
feat(client): move connect menu structs to mod from ui
Next