chore(client, server, shared): update naia to 0.20.{0,1}
 
feat(api, shared): patch game endpoint and request, cleanup unused apis
 
chore(client, server, api, shared): fix clippy lints
 
fix(api, server, shared): dont do drugs and api
 
feat(server, shared): PubUserDetails datarequest
 
feat(shared): api call to get /api/user
 
feat(client, server, shared): vittumainen bandage päälle, olkoot stna.
 
feat(client, server, shared): implement cookie refreshing
 
feat: add id to CfgUser and AfterAuth
 
wip!(client, shared): re-enable browsing games, sota
 
feat(server, shared): handle currently existing datarequests
 
fix(shared): my_games and all_forming take &String instead of String
 
fix(shared): update api calls to use cookies instead of tokens
 
feat(shared): enable api calls for creare, all_forming and my_games
 
feat(shared): add a channel and messages for generic data requests
 
feat(schema, shared, api): move all types to shared, separate schema
 * schema is now stored in a separate crate to avoid dependency cycles
 * added note in README.md about handling unwraps
 
feat(shared): relocate types, add gamestate consts
 
feat(shared): extract_cookie macro
 
Merge remote branch 'origin/dev'
 
wip!(client, server, shared): initial updating to bevy 0.10