DEVELOPMENT ENVIRONMENT

~liljamo/deck-builder

ref: 5ff7ff1073b4d4f85bbc0d3435eb71d3716b8d55 deck-builder/shared/src d---------
feat!(client, server, api, shared): revamp data requests!
 * now even more generic than before
 * also implemented GET game/{id}
 * GET game/all_forming and game/my_games now return only ids
 * client now has a way to cache basic information about all games
   fetched in the play screen, reducing the amount of data transferred
feat(api, shared): patch game endpoint and request, cleanup unused apis
chore(client, server, api, shared): fix clippy lints
fix(api, server, shared): dont do drugs and api
feat(server, shared): PubUserDetails datarequest
feat(shared): api call to get /api/user
feat(client, server, shared): vittumainen bandage päälle, olkoot stna.
feat(client, server, shared): implement cookie refreshing
feat: add id to CfgUser and AfterAuth
wip!(client, shared): re-enable browsing games, sota
feat(server, shared): handle currently existing datarequests
fix(shared): my_games and all_forming take &String instead of String
fix(shared): update api calls to use cookies instead of tokens
feat(shared): enable api calls for creare, all_forming and my_games
feat(shared): add a channel and messages for generic data requests
feat(schema, shared, api): move all types to shared, separate schema
 * schema is now stored in a separate crate to avoid dependency cycles
 * added note in README.md about handling unwraps
feat(shared): relocate types, add gamestate consts
feat(shared): extract_cookie macro
Merge remote branch 'origin/dev'
wip!(client, server, shared): initial updating to bevy 0.10
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