feat!(client, server, api, shared): revamp data requests! * now even more generic than before * also implemented GET game/{id} * GET game/all_forming and game/my_games now return only ids * client now has a way to cache basic information about all games fetched in the play screen, reducing the amount of data transferred
feat(server, shared): PubUserDetails datarequest
feat(client, server, shared): vittumainen bandage päälle, olkoot stna.
feat(client, server, shared): implement cookie refreshing
feat: add id to CfgUser and AfterAuth
feat(server, shared): handle currently existing datarequests
feat(shared): add a channel and messages for generic data requests
Merge remote branch 'origin/dev'
wip!(client, server, shared): initial updating to bevy 0.10
feat(server, shared): send an AfterAuth payload to the client after auth
wip(server, shared): dual purpose auth event
feat(shared): add auth message
chore(client, server, shared): update naia deps
feat(shared): setup server protocol configuration