feat!(client, server, api, shared): revamp data requests!
* now even more generic than before
* also implemented GET game/{id}
* GET game/all_forming and game/my_games now return only ids
* client now has a way to cache basic information about all games
fetched in the play screen, reducing the amount of data transferred
feat(api, shared): patch game endpoint and request, cleanup unused apis
feat(api): get /api/user for public user details
feat(schema, shared, api): move all types to shared, separate schema
* schema is now stored in a separate crate to avoid dependency cycles
* added note in README.md about handling unwraps
feat(api): stubs for most game endpoints, complete create
feat(api): increase session lifetime to 30 days
feat(api): logout endpoint
feat(api): session validation
WIP(api): session management
fix(api): /ping -> /api/ping
feat(api): init redis session backend
feat(api): reimpl user registration
feat(api): reimpl /api/info
feat(api): embed migrations
feat(api): database connection
feat: add shared, server, api