/*
* This file is part of laurelin/client
* Copyright (C) 2023 Jonni Liljamo <jonni@liljamo.com>
*
* Licensed under GPL-3.0-only.
* See LICENSE for licensing information.
*/
use bevy::prelude::EventReader;
use laurelin_shared::server::{
channels::DataRequestChannel,
messages::{DataRequest, DataRequestType},
};
use naia_bevy_client::Client;
use super::data_request;
pub struct GameCreateEvent;
data_request!(create_event, GameCreateEvent, DataRequestType::GameCreate);
pub struct GameAllFormingEvent;
data_request!(
all_forming_event,
GameAllFormingEvent,
DataRequestType::GameAllForming
);
pub struct GameMyGamesEvent;
data_request!(
my_games_event,
GameMyGamesEvent,
DataRequestType::GameMyGames
);